And I'm soooo glad it is, because I started to get so horribly bored with the talking heads, omg. Next scene is flashback from Tevinter with magic and crazy architecture and different colour scheme and i'm so happy i'm going there.EDIT:
ok, so I was thinking about changing the name that was written on the piece of paper because some people found it funny (I've learned my first word in Dutch though XD) and it was not my intention, and then I noticed that the captain is saying the man only overheard the first name... haha, yes, focus a bit, Kooks, why don't you... you're writing those dialogues aren't you? So i removed the family name, and maybe now it will sound more neutral
Not that i have anything against laughs but! it's a serious bussiness! >.>
Below are some notes You can ignore completely, they are not related to the story as such, I just like to put some thoughts under certain scenes, so:
- I like the two page format a lot when it comes to workflow. It's exactly as much as i can do along regular work and it still leaves me enough time for some extras;
- I don't like it (at least at this moment) when it comes to storytelling though. I have to admit i didn't thought of that when i was preparing this scene. I always work on the script thinking someone will read it in one piece, and here i had to additionaly devide it into four parts, so the conversations wouldn't cut suddenly in random places. I think i got lost a bit on the way because of that, but i forgive myself because I'm learning
- additionaly I'm not particularly happy that this scene was published during the month long period since i thought of it as a short interlude that was suppoused to put some facts in certaint places so i wouldn't have plotholes later, but it was the longest episode so far, and it's kinda funny XD But oh well;
- that's all i think >.>
thanks to yuhime
for proof reading and proof viewing (i'd die miserably without Your help guys)
Story is set in the Dragon Age Universe (c) Bioware.
Otho Umbrous is my OC.